auto-reformat by Atom/PlatformIO
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PID_v1.cpp
57
PID_v1.cpp
@ -14,19 +14,19 @@
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#include <PID_v1.h>
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#include <PID_v1.h>
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/*Constructor (...)*********************************************************
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/*Constructor (...)*********************************************************
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* The parameters specified here are those for for which we can't set up
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* The parameters specified here are those for for which we can't set up
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* reliable defaults, so we need to have the user set them.
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* reliable defaults, so we need to have the user set them.
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***************************************************************************/
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***************************************************************************/
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PID::PID(double* Input, double* Output, double* Setpoint,
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PID::PID(double* Input, double* Output, double* Setpoint,
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double Kp, double Ki, double Kd, int ControllerDirection)
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double Kp, double Ki, double Kd, int ControllerDirection)
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{
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{
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myOutput = Output;
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myOutput = Output;
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myInput = Input;
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myInput = Input;
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mySetpoint = Setpoint;
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mySetpoint = Setpoint;
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inAuto = false;
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inAuto = false;
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PID::SetOutputLimits(0, 255); //default output limit corresponds to
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PID::SetOutputLimits(0, 255); //default output limit corresponds to
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//the arduino pwm limits
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//the arduino pwm limits
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SampleTime = 100; //default Controller Sample Time is 0.1 seconds
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SampleTime = 100; //default Controller Sample Time is 0.1 seconds
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@ -34,16 +34,16 @@ PID::PID(double* Input, double* Output, double* Setpoint,
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PID::SetControllerDirection(ControllerDirection);
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PID::SetControllerDirection(ControllerDirection);
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PID::SetTunings(Kp, Ki, Kd);
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PID::SetTunings(Kp, Ki, Kd);
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lastTime = millis()-SampleTime;
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lastTime = millis()-SampleTime;
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}
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}
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/* Compute() **********************************************************************
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/* Compute() **********************************************************************
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* This, as they say, is where the magic happens. this function should be called
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* This, as they say, is where the magic happens. this function should be called
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* every time "void loop()" executes. the function will decide for itself whether a new
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* every time "void loop()" executes. the function will decide for itself whether a new
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* pid Output needs to be computed. returns true when the output is computed,
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* pid Output needs to be computed. returns true when the output is computed,
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* false when nothing has been done.
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* false when nothing has been done.
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**********************************************************************************/
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**********************************************************************************/
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bool PID::Compute()
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bool PID::Compute()
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{
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{
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if(!inAuto) return false;
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if(!inAuto) return false;
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@ -58,14 +58,14 @@ bool PID::Compute()
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if(ITerm > outMax) ITerm= outMax;
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if(ITerm > outMax) ITerm= outMax;
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else if(ITerm < outMin) ITerm= outMin;
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else if(ITerm < outMin) ITerm= outMin;
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double dInput = (input - lastInput);
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double dInput = (input - lastInput);
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/*Compute PID Output*/
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/*Compute PID Output*/
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double output = kp * error + ITerm- kd * dInput;
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double output = kp * error + ITerm- kd * dInput;
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if(output > outMax) output = outMax;
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if(output > outMax) output = outMax;
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else if(output < outMin) output = outMin;
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else if(output < outMin) output = outMin;
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*myOutput = output;
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*myOutput = output;
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/*Remember some variables for next time*/
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/*Remember some variables for next time*/
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lastInput = input;
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lastInput = input;
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lastTime = now;
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lastTime = now;
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@ -76,21 +76,21 @@ bool PID::Compute()
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/* SetTunings(...)*************************************************************
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/* SetTunings(...)*************************************************************
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* This function allows the controller's dynamic performance to be adjusted.
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* This function allows the controller's dynamic performance to be adjusted.
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* it's called automatically from the constructor, but tunings can also
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* it's called automatically from the constructor, but tunings can also
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* be adjusted on the fly during normal operation
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* be adjusted on the fly during normal operation
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******************************************************************************/
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******************************************************************************/
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void PID::SetTunings(double Kp, double Ki, double Kd)
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void PID::SetTunings(double Kp, double Ki, double Kd)
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{
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{
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if (Kp<0 || Ki<0 || Kd<0) return;
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if (Kp<0 || Ki<0 || Kd<0) return;
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dispKp = Kp; dispKi = Ki; dispKd = Kd;
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dispKp = Kp; dispKi = Ki; dispKd = Kd;
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double SampleTimeInSec = ((double)SampleTime)/1000;
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double SampleTimeInSec = ((double)SampleTime)/1000;
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kp = Kp;
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kp = Kp;
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ki = Ki * SampleTimeInSec;
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ki = Ki * SampleTimeInSec;
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kd = Kd / SampleTimeInSec;
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kd = Kd / SampleTimeInSec;
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if(controllerDirection ==REVERSE)
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if(controllerDirection ==REVERSE)
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{
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{
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kp = (0 - kp);
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kp = (0 - kp);
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@ -98,9 +98,9 @@ void PID::SetTunings(double Kp, double Ki, double Kd)
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kd = (0 - kd);
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kd = (0 - kd);
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}
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}
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}
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}
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/* SetSampleTime(...) *********************************************************
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/* SetSampleTime(...) *********************************************************
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* sets the period, in Milliseconds, at which the calculation is performed
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* sets the period, in Milliseconds, at which the calculation is performed
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******************************************************************************/
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******************************************************************************/
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void PID::SetSampleTime(int NewSampleTime)
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void PID::SetSampleTime(int NewSampleTime)
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{
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{
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@ -113,7 +113,7 @@ void PID::SetSampleTime(int NewSampleTime)
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SampleTime = (unsigned long)NewSampleTime;
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SampleTime = (unsigned long)NewSampleTime;
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}
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}
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}
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}
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/* SetOutputLimits(...)****************************************************
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/* SetOutputLimits(...)****************************************************
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* This function will be used far more often than SetInputLimits. while
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* This function will be used far more often than SetInputLimits. while
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* the input to the controller will generally be in the 0-1023 range (which is
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* the input to the controller will generally be in the 0-1023 range (which is
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@ -127,12 +127,12 @@ void PID::SetOutputLimits(double Min, double Max)
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if(Min >= Max) return;
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if(Min >= Max) return;
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outMin = Min;
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outMin = Min;
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outMax = Max;
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outMax = Max;
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if(inAuto)
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if(inAuto)
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{
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{
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if(*myOutput > outMax) *myOutput = outMax;
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if(*myOutput > outMax) *myOutput = outMax;
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else if(*myOutput < outMin) *myOutput = outMin;
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else if(*myOutput < outMin) *myOutput = outMin;
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if(ITerm > outMax) ITerm= outMax;
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if(ITerm > outMax) ITerm= outMax;
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else if(ITerm < outMin) ITerm= outMin;
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else if(ITerm < outMin) ITerm= outMin;
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}
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}
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@ -142,7 +142,7 @@ void PID::SetOutputLimits(double Min, double Max)
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* Allows the controller Mode to be set to manual (0) or Automatic (non-zero)
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* Allows the controller Mode to be set to manual (0) or Automatic (non-zero)
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* when the transition from manual to auto occurs, the controller is
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* when the transition from manual to auto occurs, the controller is
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* automatically initialized
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* automatically initialized
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******************************************************************************/
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******************************************************************************/
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void PID::SetMode(int Mode)
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void PID::SetMode(int Mode)
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{
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{
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bool newAuto = (Mode == AUTOMATIC);
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bool newAuto = (Mode == AUTOMATIC);
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@ -152,11 +152,11 @@ void PID::SetMode(int Mode)
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}
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}
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inAuto = newAuto;
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inAuto = newAuto;
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}
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}
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/* Initialize()****************************************************************
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/* Initialize()****************************************************************
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* does all the things that need to happen to ensure a bumpless transfer
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* does all the things that need to happen to ensure a bumpless transfer
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* from manual to automatic mode.
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* from manual to automatic mode.
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******************************************************************************/
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******************************************************************************/
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void PID::Initialize()
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void PID::Initialize()
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{
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{
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ITerm = *myOutput;
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ITerm = *myOutput;
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@ -166,7 +166,7 @@ void PID::Initialize()
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}
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}
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/* SetControllerDirection(...)*************************************************
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/* SetControllerDirection(...)*************************************************
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* The PID will either be connected to a DIRECT acting process (+Output leads
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* The PID will either be connected to a DIRECT acting process (+Output leads
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* to +Input) or a REVERSE acting process(+Output leads to -Input.) we need to
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* to +Input) or a REVERSE acting process(+Output leads to -Input.) we need to
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* know which one, because otherwise we may increase the output when we should
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* know which one, because otherwise we may increase the output when we should
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* be decreasing. This is called from the constructor.
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* be decreasing. This is called from the constructor.
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@ -178,13 +178,13 @@ void PID::SetControllerDirection(int Direction)
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kp = (0 - kp);
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kp = (0 - kp);
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ki = (0 - ki);
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ki = (0 - ki);
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kd = (0 - kd);
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kd = (0 - kd);
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}
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}
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controllerDirection = Direction;
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controllerDirection = Direction;
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}
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}
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/* Status Funcions*************************************************************
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/* Status Funcions*************************************************************
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* Just because you set the Kp=-1 doesn't mean it actually happened. these
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* Just because you set the Kp=-1 doesn't mean it actually happened. these
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* functions query the internal state of the PID. they're here for display
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* functions query the internal state of the PID. they're here for display
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* purposes. this are the functions the PID Front-end uses for example
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* purposes. this are the functions the PID Front-end uses for example
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******************************************************************************/
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******************************************************************************/
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double PID::GetKp(){ return dispKp; }
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double PID::GetKp(){ return dispKp; }
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@ -192,4 +192,3 @@ double PID::GetKi(){ return dispKi;}
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double PID::GetKd(){ return dispKd;}
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double PID::GetKd(){ return dispKd;}
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int PID::GetMode(){ return inAuto ? AUTOMATIC : MANUAL;}
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int PID::GetMode(){ return inAuto ? AUTOMATIC : MANUAL;}
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int PID::GetDirection(){ return controllerDirection;}
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int PID::GetDirection(){ return controllerDirection;}
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29
PID_v1.h
29
PID_v1.h
@ -15,9 +15,9 @@ class PID
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#define REVERSE 1
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#define REVERSE 1
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//commonly used functions **************************************************************************
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//commonly used functions **************************************************************************
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PID(double*, double*, double*, // * constructor. links the PID to the Input, Output, and
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PID(double*, double*, double*, // * constructor. links the PID to the Input, Output, and
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double, double, double, int); // Setpoint. Initial tuning parameters are also set here
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double, double, double, int); // Setpoint. Initial tuning parameters are also set here
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void SetMode(int Mode); // * sets PID to either Manual (0) or Auto (non-0)
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void SetMode(int Mode); // * sets PID to either Manual (0) or Auto (non-0)
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bool Compute(); // * performs the PID calculation. it should be
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bool Compute(); // * performs the PID calculation. it should be
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@ -28,36 +28,36 @@ class PID
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void SetOutputLimits(double, double); //clamps the output to a specific range. 0-255 by default, but
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void SetOutputLimits(double, double); //clamps the output to a specific range. 0-255 by default, but
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//it's likely the user will want to change this depending on
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//it's likely the user will want to change this depending on
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//the application
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//the application
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//available but not commonly used functions ********************************************************
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//available but not commonly used functions ********************************************************
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void SetTunings(double, double, // * While most users will set the tunings once in the
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void SetTunings(double, double, // * While most users will set the tunings once in the
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double); // constructor, this function gives the user the option
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double); // constructor, this function gives the user the option
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// of changing tunings during runtime for Adaptive control
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// of changing tunings during runtime for Adaptive control
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void SetControllerDirection(int); // * Sets the Direction, or "Action" of the controller. DIRECT
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void SetControllerDirection(int); // * Sets the Direction, or "Action" of the controller. DIRECT
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// means the output will increase when error is positive. REVERSE
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// means the output will increase when error is positive. REVERSE
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// means the opposite. it's very unlikely that this will be needed
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// means the opposite. it's very unlikely that this will be needed
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// once it is set in the constructor.
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// once it is set in the constructor.
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void SetSampleTime(int); // * sets the frequency, in Milliseconds, with which
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void SetSampleTime(int); // * sets the frequency, in Milliseconds, with which
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// the PID calculation is performed. default is 100
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// the PID calculation is performed. default is 100
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//Display functions ****************************************************************
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//Display functions ****************************************************************
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double GetKp(); // These functions query the pid for interal values.
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double GetKp(); // These functions query the pid for interal values.
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double GetKi(); // they were created mainly for the pid front-end,
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double GetKi(); // they were created mainly for the pid front-end,
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double GetKd(); // where it's important to know what is actually
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double GetKd(); // where it's important to know what is actually
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int GetMode(); // inside the PID.
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int GetMode(); // inside the PID.
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int GetDirection(); //
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int GetDirection(); //
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private:
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private:
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void Initialize();
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void Initialize();
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double dispKp; // * we'll hold on to the tuning parameters in user-entered
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double dispKp; // * we'll hold on to the tuning parameters in user-entered
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double dispKi; // format for display purposes
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double dispKi; // format for display purposes
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double dispKd; //
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double dispKd; //
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double kp; // * (P)roportional Tuning Parameter
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double kp; // * (P)roportional Tuning Parameter
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double ki; // * (I)ntegral Tuning Parameter
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double ki; // * (I)ntegral Tuning Parameter
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double kd; // * (D)erivative Tuning Parameter
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double kd; // * (D)erivative Tuning Parameter
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@ -65,10 +65,10 @@ class PID
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int controllerDirection;
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int controllerDirection;
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double *myInput; // * Pointers to the Input, Output, and Setpoint variables
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double *myInput; // * Pointers to the Input, Output, and Setpoint variables
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double *myOutput; // This creates a hard link between the variables and the
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double *myOutput; // This creates a hard link between the variables and the
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double *mySetpoint; // PID, freeing the user from having to constantly tell us
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double *mySetpoint; // PID, freeing the user from having to constantly tell us
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// what these values are. with pointers we'll just know.
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// what these values are. with pointers we'll just know.
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unsigned long lastTime;
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unsigned long lastTime;
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double ITerm, lastInput;
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double ITerm, lastInput;
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bool inAuto;
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bool inAuto;
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};
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};
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#endif
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#endif
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