Add BLLeg, FLLeg, BRLeg, and FRLeg parameters where 0 means put that leg on the bottom shell, and 1 means put it on the top. Call the legs and hols modules with a "top" argument where 0 means build the bottom shell legs/holes, and 1 means build the top. Gate each leg or hole creation based on logic between XXLeg and top. This also required making the top shell using mirror() rather than rotate, since that kept the same leg/hole in the same position when flipped to the top. |
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Ultimate-Box-Maker
Ultimate Box Maker
This is copied from https://www.thingiverse.com/thing:1264391 under the creative commons license with modifications logged here.